PROJECTS
 
Until You Fall
Until You Fall (under development)

Working on the gameplay and systems for this awesome VR title with a very talented team. Until You Fall is a virtual reality (VR) sword fighting experience. This visually stunning game fuses mêlée and magic and empowers the player to become the master of their own martial style. The game is scheduled for release sometime in 2019.

 
Hololab Champions
Hololab Champions

For this project I was the Tech Director and helped bring Hololab Champions alive. HoloLAB Champions is a VR chemistry game show, where you complete lab experiments to become a Champion of lab practice. Interact with equipment and materials that you'd find in an actual lab.

 
Toren
Toren

I had the honor of working with Swordtales in the creation of Toren alpha version. Our goal at the time was to publish the alpha at the OnLive platform. Toren takes you into a hauntingly solitary journey to find your purpose in a timeless world. Support and buy toren on Steam

 
Superchem VR
Superchem VR

I worked on SuperChem VR as Tech Director. This game is a proof-of-concept to explore interactions based on real-life chemistry inside a VR environment. The game tasks the player with creating a glowing chemical reaction by measuring and mixing a variety of liquid and solid reactants. A robotic assistant (Chembot) and scanner tool assist the player along the way.

 
Domino World AR
Domino World AR

I was the Project Director for Domino World AR. Working with Google, we created the evolution of a classic childhood pastime. Create virtual domino courses quickly and easily in the world around you, using an assort­ment of tiles, props, and toys.

 
LEGO Brickheadz VR
LEGO Brickheadz VR

I was the Tech Director for this project where LEGO partnered with Schell Games to create a virtual reality ​“sandbox” where users are able to build and create characters, and solve formulas in order to unlock new characters and LEGO bricks.

 
Ben10 - Wrath of Psychobos
Ben 10 - Wrath of Psychobos

Ben 10 - Wrath of Psychobos is a game I developed with other amazing programmers at Aquiris Game Studio. The game is available for iOS and Android. In the game you can use Ben's alien powers and Rook's Proto-Tool weapons to take down the evil genius Dr. Psychobos in a huge adventure with tons of enemies and bosses!

 
Regular Show - The Great Prank War
Regular Show - The Great Prank War

Regular Show - The Great Prank War is a Cartoon Network game which I worked on the prototype with great programmers at Aquiris Game Studio. The game is available in the CN Website. In this tower defense game the player must thrive throught out enemies and conquer towers in order to reach and destroy the final goal of each level.

 
Water Bears
Orion Trail VR

Orion Trail VR was my first VR published title with Schell Games. We made the debut of the Gear VR store, in this project I was responsible for the optmization and gameplay.

 
Water Bears
Water Bears

Water bears is the first game I worked being part of Schell Games. It is a mobile 3D puzzle game for everyone where you need to help the sad and dehydrated water bears. I worked in the game localization and porting to iphone and android.

 
Gendai Hero
Gendai Hero

Multi platform 2D game, where a samurai sushiman must fight through obstacles in order to rescue his beloved girlfriend. Game programmed in Unity with Luiz Alvarez (Toren) available for iOS and Android.

 
As Aventuras do Aviao Vermelho - The Game
As Aventuras do Aviao Vermelho - The Game

The Red Plane's Adventures (original title: As Aventuras do Avião Vermelho) is a movie to be announced this year based on the book written by Erico Verissimo, published in 1936. As final project of the games specialization course Ubisoft/PUCRS we developed this game in 2 months using the Unity Engine.

 
Star Botanist
Star Botanist: Garden Planet

I helped with systems and gameplay development during the first part of Star Botanist: Garden Planet. This game is an exciting and colorful vertical platformer, created specially for mobile devices. Combining intuitive and simple, but unique, controls, and a vibrant and bold artstyle, the game takes the player through a journey between several levels, avoiding obstacles and enemies, uncovering the story of an alien planet and its bizarre forms of life.

 
Angry Pucks
Angry Pucks

Helped develop Angry Pucks as a hobby project with the goal of being casual, fast and fun ice hockey game. Available for iOS and Android, the game is focused on competing for the highest score and achieving the best position on the leaderboard between friends.

 
Sim Camisaria
Sim Camisaria

Multi plataform game which I helped programming as a freelancer at Rockhead Games. The main idea is to manage your factory and achieve the level goals, the game includes 10 challenging levels.

 
N.E.R.O.T.
N.E.R.O.T.

Never Ending Runner Out of Time. A Bionic Samurai running game where you can never stop moving forward in order to survive. This game was made during Global Game Jam 2012 which uses a procedural infinite world.

 
Search N' Find
Search N' Find

Search N'Find was created originally by Eletrict Owl Studios in order to be displayed in Kiosks. Later, SD Technologies aquired the rights where we polished and ported it to mobile platforms. Search N' Find is an ideal way to perfect observation skills. It is bright, funny, and full of colorful animated scenes containing hidden objects, numbers, words.

 
Dead Planet
Pine Creek - Under Development

Pine Creek is a 3D puzzle horror game. You play as Harrison Goodwin who just suffered a terrible accident and wakes up into a weird little town in Pennsylvania.

 
Loreisle
Loreisle - Under Development

Loreisle is a turn based game that I am developing in my free time as a hobby. The gameplay is based on the classic PSX Vandal Hearts. As the development move along, I plan to include more features. At the moment the game is multiplayer only.

 
@Copyright 2019 Henry Braun.